Connect 4 Program Python Online
Honestly, that is a very complicated way to represent a textual board. I would recommend, if possible, using an object-oriented approach, such as making the board into a list of lists, where every entry in the list is an list of strings that represents a row, with a __repr__ method to help visualize it more easily. Lick Library Oasis Download Metallica Concerts.
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Here is an example I wrote. Class Board(object): def __init__(self, rows, columns): self.rows = rows self.columns = columns self.board = [['_' for i in range(self.columns)] for i in range(self.rows)] def __repr__(self): board = ' for row in self.board: board += '.join(row) + ' n' return board f = Board(5, 5) =>None f =>_____ _____ _____ _____ _____ This way, a blank board is represented as a dual list-comprehension, where your rows parameter is the vertical length, and your columns parameter is the horizontal length. With this code, try writing a method to add a piece onto the board, by finding the lowest point in a column that isn't the opponents piece.
I need to ask the user how many rows and how many columns the user would like so my game can handle whatever sized boards but i don't know how to change my code. Omron Usb Serial Converter Driver Windows 7. Here's my connect 4 code that's for a 6x7 board. Import random def winner(board): ''This function accepts the Connect 4 board as a parameter. If there is no winner, the function will return the empty string '. If the user has won, it will return 'X', and if the computer has won it will return 'O'.'