Crash Crash Hear The Waves Go Bash

Voiced by: Brendan O Brien (1996-98, 2000-03), Billy Pope (1999), (2003), (2005-present) A genetically advanced Eastern Barred Bandicoot and inhabitant of the Wumpa Islands. Once an ordinary bandicoot, he was snatched from the wild by Doctor Neo Cortex and subjected to the Evolvo-Ray as part of Cortex's plan to make Crash the general of his 'Cortex Commandos', which would be used to dominate the world. However, when Cortex's mind-controlling Cortex Vortex failed to work on Crash, he was ( literally) kicked out of Cortex's castle. As an act of revenge and to rescue a female bandicoot named Tawna, Crash traveled through the Wumpa Islands, defeating Cortex's henchmen along the way.

The wave ocean graphics at the beginning of the N. One that goes down and uses springs to go back. • Crash Bash: PlayStation 2: Crash Bandicoot.

He eventually stole Cortex's airship, defeated Doctor Cortex, and escaped alongside Tawna. Nowadays, he attempts to live a quiet life on the Wumpa Islands.

Crash Crash Hear The Waves Go Bash

However, his relaxation tends to be interrupted by another world domination plot by Doctor Neo Cortex, forcing Crash to once again defeat him in order to put his life back in order. •: Crash, in his appearance in the Netflix series, is, this time with a proper accent, and he is much more intelligent as well. This is to the point where his actions lead to Spyro becoming a of him. •: A lot of Crash's gameplay behaviour depicts him as bumbling and goofy, but thoroughly sweet. •: Crash was 'cutened' up for the Japanese release. He even got the trademark Crash Dance created by the Japanese that originally appeared in Japanese commercials for Crash 1 and was carried back into the American versions starting with 2.

Some have speculated that this design change combined with Radical Entertainment's radical character redesigns that would make such things look awkward is what's making Radical's Crash games. • The Japanese covers are ironically a bit more indicative of Crash's in-game behavior and personality than The original American covers for the original trilogy would always make Crash look much more intense and mischievous. In-game, he acts much more goofy and happy-go-lucky, and rarely seems to really know what he's doing. •: Crash will turn to the camera to look at the viewer and wiggle his eyebrows whenever he's about to jump on and ride Polar or the wild boar. •: Though he somehow figures his way through Cortex's schemes rather competently, he often shows a poor attention to the problems at hand, like shrugging off having his arch enemy inserted into his brain in Twinsanity. •: Especially in the Japanese media, where he sports a cuter design and is no less formidable. •: He gains this move in the second game that lets him bust open metal-reinforced (i.e not solid metal) crates.

It's upgraded in the third game (after beating Tiny). •: Do not deprive him of his Wumpa Fruit. •: This dumb, silly, slapstick-prone and kind of lazy bandicoot can be dangerous and crafty when provoked.

•: His Fruit Bazooka in the third game, that you can get after beating N. It lets him fire a Wumpa Fruit to the distance, allowing him to hit faraway crates and enemies. The Wrath of Cortex also gives him one (after beating Crunch and Lo-Lo) and it becomes instrumental in the final boss fight. •: As dumb as he is, he visibly cares about his little sister. It especially comes into play in later titles, as threatening Coco's life is often one of few ways the villains can grab. •: He has thick eyebrows, though nowhere near as thick as Fake Crash's eyebrows.

•: While he can be rather active and moves a lot once the game starts, in the end he tends not to have anything to do other than napping. •: The was originally created for commercials in Japan. As of the second game, it became a canon. •: Even pre-, Crash seems a little. Unhinged in demeanour. •: For all his buffoonery, he still often manages to be this to Coco, especially in the Radical games. •: He might be a simple-minded guy who can barely speak, but there's no questioning him being a badass who went to a lot of places and kick lots of butts.

•: His intelligence drifted in and out from game to game. •: An ability introduced in the third game that becomes a staple in many games afterward. •: His main form of offense. The third game gives it an upgrade after beating N. Tropy that lets him do a lot more spin at once, that also allows him to. A few games afterward also have the same upgrade. •: Only up until Wrath of Cortex.

•: Crash is essentially a happier, friendlier version of Taz from, with both of them being native to Australia that are known for their powerful and their lack of intellect. Funnily enough, one of Crash's original names during development of the first game was Willie Wombat, which is the name of a character from Taz's show,. •: Not the smartest guy around but somehow always comes out on top, even if he here and there. •: Crash's intellect borders on animalistic at times, however he can accustom to nearly any new tactic placed in front of him, be it controlling new vehicles and weaponry, or even sapient creatures. •: Crash has this going on with Doctor Neo Cortex from time to time. Granted, it's usually to get rid of a bigger threat like Oxide or Velo. •: Crash, though not without moments of brilliance, is often a victim of circumstances or being an due to his simple-mindedness, but Aku Aku always makes sure to guide him to do good.

•: Up until and including Crash Purple, most games in the series had Crash's first on-screen moments sleeping in some form. Even afterwards, the portable versions of Titans use a variant of this. •: Crash wears pink boxers with red hearts, seen only in his death animations in Cortex Strikes Back and Warped. (One of the Gags of Tag Team Racing depicts him with white boxers with red hearts instead.) •: Wherever spinning won't work, this usually will. •: Crash isn't exactly strong or smart compared to most of the villains, and most of his quests to take them down are plans made on the fly. More pronounced in Cortex Strikes Back and Wrath of Cortex where he'll use the environment or even technology to get a leg-up on bosses he wouldn't otherwise have a chance with.

•: Wears shoes, pants and, but never a shirt. •: The trademark Crash dance, done whenever Crash earns a gem or a relic, beats a boss, or wins a race. It was originally created for the Japanese marketing, but was added into the games starting with Cortex Strikes Back.

•: In early games, his only spoken words were 'Uh-oh', 'Yee-ha' and 'Woah', which can hardly be counted as words in the first place. In the Radical-made games,. Sane Trilogy sees him returning more towards this trope. •: Displays a rather sadistic sense of humor at times, shown especially in Crash Tag Team Racing. Also a bit apathetic at times, though that may be due more to his and.

•: As mentioned above, despite his usually vacuous demeanour, he is shown to be towards his baby sister in Titans. Nitro Kart also shows him to be a surprisingly perceptive and forgiving. •: Crash's greatest desires are dancing and napping. This is the guy who had an opportunity to be ruler of an entire galaxy but turned it down under the belief •: Crash is perhaps the least intelligent of the heroes in the series. •: So much the developers put special treatment in animating every possible manner he can lose a life in the game. •: In the racing games, he is this alongside Doctor Neo Cortex. •: He's sometimes seen playing a yo-yo, but he never weaponized it until his appearance in Skylanders Imaginators.

•: Sometimes a bit more than usual examples, though usually means well despite his cluelessness. •: Often had the Warped or Twinsanity theme represent him in cutscenes. •: He gets eaten, bombed, turned into an angel, and hammered to name a few death animations. In Tag Team Racing in the form of the Die-O-Ramas. •: He appeared to be one on the covers, though in the games he was really goofy. •: Ultimately, Crash is actually a pretty nice guy, if a little lazy and not always thinking straight. He pretty quickly accepts Crunch's, has a pretty big towards any of the bandicoots or their allies in trouble (especially Coco), and will save the world from Cortex () without a second thought when it comes down to it.

•: Pretty much all Crash's actions in the second game only end up endangering the planet. First he is nearly tricked into handing Cortex the 25 crystals needed to power his planet scale Cortex Vortex, and then after Coco stops him, he helps Brio blow up Cortex's space station, indirectly triggering the events that will release Uka Uka. Oddly enough, Coco retroactively decides to travel back in time to help Crash do all this in the N Sane Trilogy remake.

•: Villains have tried and failed repeatedly to faze the vacuous Crash with ceaseless threats and insults. The first time Uka Uka threatened to hurt, however,. •: His track in CTR, Crash Cove, is set around a beach. •: When you think about it, this little guy can fight off much bigger, more muscular enemies and even enemies who use huge tech just by spinning or throwing Wumpa Fruits.

This is best shown in the Mutant games. •: For all he's put up with, he's pretty happy-go-lucky.

•: If you even know what a bandicoot is, it's probably because of Crash. •: No matter what you throw at this guy, he'll almost always figure out a way to win. And golly if he doesn't make it look awesome.

•: A lot of it is also, and he does succumb to a lot of slapstick along the way. •: He's simple minded, silent and passive, and prone to making expressive gestures, while Coco is more level headed (though also cheerful in her own way), more talkative and temperamental, and has relatively subtler gestures.

Of course between Crash's occasional and Coco's, there is a element to them, especially in later titles. •: Has occasional displays of this, especially in the Radical titles. •: Being a marsupial of very few words, it doesn't come out a whole lot, but Crash does have noticeable displays of intellect.

Download Free Software Maximum The Hormone Deco Vs Deco Iso 9001. He is an in Nitro Kart in particular and •: He gains this move in the second game, that allows him to move under gaps, kick the undersides of some enemies, jump higher and move faster in general. N-Tranced has an upgrade for this move (Super Slide) that lets him slide much further. •: Even at his most outwardly dumbest, Crash is thoroughly competent at saving the day, and his track record for isn't really much greater than even his smartest comrades or foes.

•: His signature move is to spin around. •: In some boss fights he can spin back certain boss projectiles at them. •: In N-Tranced he can gain this move after beating Evil Coco, that lets him jump very high. •: A powerup introduced in the third game (Warped), acquired after beating the final boss.

This lets him run faster than usual, allowing him to finish Time Trials quicker. This is also often the last power he'd gain in other games where available. •: Not conventionally, but in the Radical made titles, Crash speaks in an incoherent babble, with a fair few audible words heard throughout. This is especially evident in the Titans promotional movies. • A made for Cortex Strikes Back has Crash talking directly to the viewer., he does not talk like that in any of the actual games.

• In the Netflix series, Crash makes a special appearance in the tail end of episode 10 and as a special guest in episode 11, and he is fully voiced. Here, he has an accent, is much more intelligent, and his actions lead to Spyro becoming his and trying to be like him. •: In Tag Team Racing, Crash was much more of an apathetic, committing violent pranks and destruction on various occupants of the park and shrugging off Von Clutch's deactivation.

This characterisation is mostly exclusive to this one installment. •: He most often eats Wumpa fruit. •: Became this in the Radical titles, which contrasts with his status in other games.

•: Most games have Cortex create a new mutant or more that is designed to excel over Crash (one of his first mutants) and defeat him. Crash always proves victorious, either by or the new mutant ().

•: In Mind over Mutant, he throws up after Nina made him and Aku Aku kiss each other. •: In CTR, he sold his life story to be made into a successful movie.

•: He's sparred with Nina several times now, albeit naturally in self defense. Voiced by: (2017) Crash's former love interest from the first game.

•: Granted, she's still a, but the intro of the N-Sane Trilogy remake has her, punching out one of Cortex's flunkeys before she's surrounded and subdued. •: In her Crash Boom Bang appearance. •: Her original design had her wearing an ultra-tight tank top that showed off some serious cleavage and, along with a pair of high heels. In-game, she has a shirt that covers more of her torso, and a pair of shoes similar to Crash's. The remake further tones down her curviness, though she's still a despite that.

•: Handwaved away by the original developers saying she broke up with Crash for Pinstripe Potoroo. She even sent him a break-up letter stating this in the Crash Bandicoot manga. • She does, however, cameo on a sign in Crash Twinsanity and appear as a playable character in Crash Boom Bang.

There's also a picture of her in the Bandicoot house in Warped and Mind Over Mutant. •: The extent of her role in the series. •: Disappears after the first game outside a few cameos.

Only bios or other media explain what happened between her and Crash. •: She was outright defined by her creators as ', with a brain'. Her role as the attractive girlfriend to the unattractive, cartoony hero also makes her very similar to. •: She has a much more human looking design than any of the other animal characters. •: And her in-game design is the toned-down version.

Her original design was even more curvy. •: Actually averted in her case. Despite being a tailed animal, Crash and the other bandicoots are all tailless, except for Tawna, who has a fluffy yellow rabbit-like tail. •: The idea behind Tawna was that she was 'Pamela Anderson with a brain', implying that she's smart. Considering that she never actually says or does anything throughout the series, her smartness is never demonstrated. •: She pretty much existed for this, with her rather humanoid, curvy look. So much that when the execs tried to push this part of her character, the devs got tired of it and decided to ditch her.

•: Downplayed. Marsupials are mammals, but still, marsupials' mammaries are different. •: Her original concept art depicts her hair like this. The remake follows through on that concept. •: Never gained much in terms of personality outside being Crash's (former) girlfriend. •: She has a very long pair of legs that her easily show off. •: She's twice as tall as Crash, easily able to lift him up.

Downplayed in Boom Bang where she has a much shorter game model. •: Apparently.

After Crash saves her, she breaks up with him, and hooks up with Pinstripe, one of the guys serving under Cortex who tried to kill Crash on his way to save her. •: Even quieter than Crash in the first game. Elevated to having a few gameplay grunts in the N-Sane Trilogy remake and Boom Bang. •: Tawna wears shorts that often show off her legs.

Coco Bandicoot. Voiced by: Vicki Winters (1997), (1999), (2001-Present) The highly intelligent and spirited younger sister of Crash.

Like Crash, Coco was also an ordinary bandicoot until she was taken from the jungle and genetically enhanced by Doctor Neo Cortex. Sane Trilogy, the Crash Bandicoot: Warped version of Coco uses her laptop to hack herself back in time to be able to help her brother much more. •: Has a number of space or aerial vehicles at her disposal in both Warped and Wrath Of Cortex and can fly them just fine. •: She has a physical (and playable) role in Warped, Crash Bash, Wrath of Cortex, Mind Over Mutant and N.Sane Trilogy. •: Despite often being the, she's often seen quietly giggling at her brother's antics. •: Not as pronounced as Crash, but she is a in the form of a young bandicoot girl, and has a clownish, slapstick prone side herself.

•: Compare her designs since Crash Nitro Kart to her designs in the games. •: It's not seen as often as with Crash, but she can kick ass and is to boot. This is especially apparent in N. Sane Trilogy, where she can go through the same levels as her big bro, and even traveled back in time (to the first two games) specifically so she could help him.

•: While she doesn't read books, she is extremely intelligent and can kick ass when situation calls for it. •: Starting with Crash Nitro Kart, her outfits often bare her stomach. •: Her relationship with Crash is thoroughly affectionate considering their intellectual difference. She even gleefully mimics her brother several times in N Sane Trilogy. Especially evident in the Japanese version, where Coco near exclusively refers to Crash as 'onii-chan'/'big brother'. •: In some games, Coco is taller than her 'big brother'.

In others, she is teeny compared to him. Personality wise, however, she is consistently more intelligent and mature than him, if to varying levels. •: Lets out of these in Tag Team Racing when starting her kart up after a standstill, with the last one being. Coco: Yes, YES, YEEEEEEEEEESSSSSS!!! •: Of the non-spoken kind. She imitates Crash's victory dance as one of her idle animations in Mind Over Mutant and the N. Sane Trilogy.

She also has a similar sounding 'Whoa!' Grunt in certain titles (though in fairness it's not a very exclusive exclamation). •: She becomes a victim of this in N-Tranced due to N-Trance's hypnotism, becoming the second boss. •: Seems to gained a tendency for this in the Radical series.and stuff. •: Generally good natured and positive.

She does have an occasionally however, especially in the Radical titles. •: her intellect is certainly her most defining trait; she has an IQ of 164 and has built all sorts of inventions to help her big brother. In her first appearance (the second game) she manages to hack into Cortex's projector and later get access to his plans, and in the N. Sane Trilogy, she even hacks into N. Tropy’s Time Twister from Warped, so she can send herself back in time to help her big bro through his first two adventures.

•: In Wrath of Cortex, Coco starts out with Crash's base move set and a couple of variations, but only learns two of the unlockable abilities throughout the game. Downplayed from the fact Coco has her own set of levels tailor made for her more limited gameplay. Subverted in N Sane Trilogy where she learns any new ability Crash does. •: Especially in earlier games; She opens Twinsanity by chasing a butterfly around. Sane Trilogy brings it back full force with her much more expressive animations. •: Happens more and more in recent titles, the villains seem to be fond of using her as hostage bait for.

Sane Trilogy, her version of the Spin Attack is styled like a pirouette. •: The later games strived to make her more part of the cartoon antics, leaning her characterisation more into quality. Even done retroactively in N. Sane Trilogy. •: Loathed Nina especially for unstated reasons in Tag Team Racing. She hates her still although more understandably in Titans, where she gets captured by her.

•: The bad guys seemed to be fond of kidnapping her in later games. It makes some sense since it's about the one way they can •: In later titles while still somewhat of a techno whiz, she seems rather immature, and less resourceful outside her talent, and has gained a penchant for very unusual inventions such as a 'Butter Recycling' device. In N.Sane Trilogy, the 'ditzy' part is downplayed but still there - she is once again smart and resourceful, but she tends to be just as silly and goofy as her brother and she helps him in first and second game despite knowing very well that it's useless or even dangerous to do so. •: • Seemingly one of as not only is she skilled and as demonstrated by her vehicle sections in Warped and Wrath of Cortex, she also shares a (although in this case literal) • More intentionally, Coco was requested to be created by Sony's Japanese unit to serve as another female sidekick following Tawna's 'retirement' after the first game.

•: Though players can get through the skating sections as her, the animations show her to not be nearly as elegant at it as her brother in Wrath of Cortex. Sane Trilogy, she skates as well as Crash can, but still slips around when trying to stand still. •: Wears a blue flower in her hair in most of her appearances. Tag Team Racing and N. Sane Trilogy change its color to pink.

Sane Trilogy incarnation is a lot more bubbly and eccentric compared to the original trilogy. •: Originally a light one to N. Gin due to her matching tech smarts. She ended up one to Nina in later games, both being adolescent right hand girls to Crash and Cortex respectively.

However where Nina is conniving and sees herself superior to Cortex, Coco is humble and looks up to her big brother. •: In Twinsanity she does this to Cortex. Cortex: 'My crystals!' •: Coco has long blonde hair and, despite her flaws, is purely on the side of good. •: She does her own version of the infamous Crash Dance in N.

Sane Trilogy. •: She repeatedly attempts to warn Crash throughout Cortex Strikes Back, but gets cut off before she can explain; by the time she finally makes it through, it’s nearly too late as Crash has already collected all the crystals, allowing Cortex to try and make off with them anyway. •: A consistent part of her design, especially from CNK onwards.

•: Is almost never seen without her pink laptop. She's also shown with it in CTR, and in N. Sane Trilogy she even carries it around in the levels. •: Debuts in the second game and becomes a prominent character afterwards. Colosseum Road To Freedom Pc Game Download here. •: Coco is a science wiz and noticeably more lucid and intelligent than her ditzy older brother.

She does often show an or childish streak to remind us she is still of Crash's blood however. •: In N Sane Trilogy especially, she can go through almost as many slapstick punishments as Crash. •: In both Warped and Wrath of Cortex, she essentially plays as a far weaker version of Crash. In Mind Over Mutant and N.

Sane Trilogy where she is on par with him. Sane Trilogy, her spin attack has her kicking outwards and her body slam is a leg drop. It's pretty much an improved version of her karate-kicking self from Wrath of Cortex. •: Captured in Titans to complete Cortex's Doominator robot. Done in Ripto's Rampage as well, though only for the purpose of taking and destroying her resources against him. •: Does a lot of trash talking for her less talkative brother, especially in later titles. •: In Crash Bash and Mind over Mutant she plays similarly to Crash.

Sane Trilogy she plays exactly like Crash. •: While she tends to keep her flaws in check better than.